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  3. [Blended learning versus virtual reality and traditional methods in cardiopulmonary resuscitation training: a randomized trial in university students].
 

[Blended learning versus virtual reality and traditional methods in cardiopulmonary resuscitation training: a randomized trial in university students].

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BORIS DOI
10.48620/94208
Publisher DOI
10.1016/j.aprim.2025.103413
PubMed ID
41494289
Description
Objective
Out-of-hospital cardiac arrest is the leading cause of sudden death. Basic Life Support (BLS) training is an essential competency in Nursing. Active learning methodologies such as blended learning may improve educational outcomes.Design
A randomized controlled trial with four parallel groups (n=160).Participants
was conducted among first-year undergraduate nursing students. Site: At a university in the Region of Murcia, Spain.Interventions
Four methodologies were compared: traditional training, virtual reality (VR), blended learning, and a control group with no intervention. Practical competence was assessed using an 8-item checklist covering key steps in the chain of survival. Technical parameters were measured using Laerdal QCPR® manikins, including percentage of high-quality CPR, compression depth, rate, and full chest recoil. ANOVA, chi-square tests, and correlation models were applied (p<0.05).Results
Practical competence differed significantly between groups (p<0.001).Main Measurements
The blended and traditional groups achieved the highest scores (6.6±1.7 and 6.6±1.5, respectively), followed by the VR group (6.3±1.5) and the control group (3.1±1.5). Mean CPR quality also differed significantly (p=0.0045), with the blended group showing the highest percentage (72.3%), followed by traditional (65.4%), VR (63.4%), and control (46.9%). Regarding compression depth (p=0.0011), the blended and VR groups achieved similar results (6.1cm), outperforming the traditional (5.5cm) and control (4.8cm) groups. Perceived usability of the VR system was high (78/100).Conclusions
Blended learning showed overall better performance in most variables analyzed, with higher CPR quality and equal or superior results in practical competence and compression depth compared to the traditional and immersive models. These findings support its effectiveness as a teaching strategy for acquiring BLS competencies.
Date of Publication
2026-02
Publication Type
Article
Subject(s)
600 Technology > 610 Medicine & health
Keyword(s)
Aprendizaje combinado
•
Blended Learning
•
Cardiopulmonary Resuscitation
•
Clinical Simulation
•
Educación en Enfermería
•
Métodos de enseñanza
•
Nursing Education
•
Realidad virtual
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Reanimación cardiopulmonar
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Simulación clínica
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Teaching Methods
•
Virtual Reality
Language(s)
es
Contributor(s)
Ocampo Cervantes, Ana Belén
Greif, Robertorcid-logo
Castro Delgado, Rafael
López López, Carmen Amalia
Carrión García, Eduardo
Pardo Ríos, Manuel
Series
Atención Primaria
Publisher
Elsevier
ISSN
1578-1275
0212-6567
Access(Rights)
open.access
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