Publication: School-age children show a bias toward fantasy classifications after playing a platform game
cris.virtualsource.author-orcid | 6cce30a2-138e-44e7-8272-952b5f76f6fc | |
cris.virtualsource.author-orcid | 3864d338-cbe4-474e-87e7-8bf825fb86f1 | |
cris.virtualsource.author-orcid | 7c41815a-e7cb-4ac3-aecc-a0a382d9dae4 | |
dc.contributor.author | Martarelli, Corinna | |
dc.contributor.author | Gurtner, Lilla | |
dc.contributor.author | Mast, Fred | |
dc.date.accessioned | 2024-10-23T18:00:16Z | |
dc.date.available | 2024-10-23T18:00:16Z | |
dc.date.issued | 2015 | |
dc.description.abstract | We investigated the influence of playing a video game on children’s ability to distinguish between fantasy and reality. School-age children played a platform game for 15 min and then performed a fantasy/reality distinction task in which they were to judge whether images (from the platform game and from other games) were fantasy images or reality images. Unlike those in the control group (who played a memory game), the children in the experimental group showed a response bias toward mistakenly classifying reality images from the video game as fantasy images (as determined by means of an analysis based on signal detection theory). We conclude that playing the video game exerted a short-term influence on children’s ability to distinguish between fantasy and reality. | |
dc.description.numberOfPages | 9 | |
dc.description.sponsorship | Institut für Psychologie, Kognitive Psychologie, Wahrnehmung und Methodenlehre | |
dc.identifier.publisherDOI | 10.1037/ppm0000051 | |
dc.identifier.uri | https://boris-portal.unibe.ch/handle/20.500.12422/131154 | |
dc.language.iso | en | |
dc.publisher | American Psychological Association | |
dc.relation.ispartof | Psychology of Popular Media Culture | |
dc.relation.issn | 2160-4134 | |
dc.relation.organization | DCD5A442BD4DE17DE0405C82790C4DE2 | |
dc.relation.organization | DCD5A442BF8EE17DE0405C82790C4DE2 | |
dc.relation.organization | DCD5A442C6CAE17DE0405C82790C4DE2 | |
dc.subject.ddc | 100 - Philosophy::150 - Psychology | |
dc.title | School-age children show a bias toward fantasy classifications after playing a platform game | |
dc.type | article | |
dspace.entity.type | Publication | |
oaire.citation.endPage | 359 | |
oaire.citation.issue | 4 | |
oaire.citation.startPage | 351 | |
oaire.citation.volume | 4 | |
oairecerif.author.affiliation | Institut für Psychologie, Kognitive Psychologie, Wahrnehmung und Methodenlehre | |
oairecerif.author.affiliation | Institut für Psychologie, Kognitive Psychologie, Wahrnehmung und Methodenlehre | |
oairecerif.author.affiliation | Institut für Psychologie, Kognitive Psychologie, Wahrnehmung und Methodenlehre | |
unibe.contributor.role | creator | |
unibe.contributor.role | creator | |
unibe.contributor.role | creator | |
unibe.description.ispublished | pub | |
unibe.eprints.legacyId | 65723 | |
unibe.refereed | TRUE | |
unibe.subtype.article | journal |