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Two-Stage Hybrid Edge Caching Framework for 360° VR Video

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BORIS DOI
10.48620/87248
Official URL
https://ieeexplore.ieee.org/Xplore/home.jsp
Publisher DOI
10.1109/WoWMoM65615.2025.00015
Description
The advent of virtual reality and immersive communication technologies is effecting a transformation in user experiences, enabling high-quality, low-latency interactions. In order to meet these requirements, edge caching, in particular for the transmission of virtual reality content, has become an efficient strategy for the mitigation of transmission latency and the decrease of backhaul traffic loads. This paper provides an introduction to a two-stage hybrid caching framework developed to manage the typical obstacles related to the caching of 360° video. The proposed framework comprises two stages: a learning stage, which employs a Deep Q-Network to predict cache replacement actions, and a solving stage, which utilizes Integer Linear Programming to refine and optimize caching decisions. Furthermore, an L2 edge cache architecture is designed with the goal of enhancing cache utilization and further alleviating backhaul traffic. Performance evaluations illustrate that the proposed framework significantly enhances the cache hit ratio and reduces latency and backhaul usage compared to other methods.
Date of Publication
2025
Publication Type
Article
Subject(s)
000 Computer science, knowledge & systems
500 Science > 510 Mathematics
Keyword(s)
Virtual reality
•
edge caching
•
deep reinforcement learning
Language(s)
en
Contributor(s)
Gao, Chuyang
Institute of Computer Science, Communication and Distributed Systems (CDS)
Institute of Computer Science
Braun, Torstenorcid-logo
Institute of Computer Science
Institute of Computer Science, Communication and Distributed Systems (CDS)
Additional Credits
Institute of Computer Science, Communication and Distributed Systems (CDS)
Institute of Computer Science
Publisher
IEEE
Related Project(s)
Networking for Immersive Communications (NICO)
Related Funding(s)
SNSF Networking for Immersive Communications (NICO)
Access(Rights)
open.access
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