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  3. Virtual reality versus theoretical training in CPR among adolescents: a randomized trial with a one-year longitudinal follow-up.

Virtual reality versus theoretical training in CPR among adolescents: a randomized trial with a one-year longitudinal follow-up.

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DOI
10.48620/93604
Publisher DOI
10.1016/j.resplu.2025.101178
PubMed ID
41487947
Abstract
Objective
This study evaluated the effectiveness of a virtual reality (VR)-based cardiopulmonary resuscitation (CPR) training program compared with traditional theoretical instruction and a non-intervention control group, on improving and retaining knowledge, attitudes, and self-efficacy of secondary school students. DesignRandomized trial with three parallel groups and longitudinal follow-up at baseline (T0), immediate post-intervention (T-Immediate), one-month follow-up (T-Month), and twelve-month follow-up (T-Year). Participants: 102 secondary school students (aged 14-15 years) from the Region of Murcia, Spain were randomly assigned to three groups (n = 34 each). Intervention: Group 1: immersive VR training (interactive 360° video); Group 2: Traditional theoretical training; Group 3: control (no intervention). The primary outcome was the objective CPR knowledge. The secondary outcomes were attitude towards CPR, perceived self-efficacy, and system usability (only in the VR group), and correlations between motivational variables and knowledge.Results
All groups showed changes after the intervention, but improvements were significantly greater in the two instructional groups. The VR group achieved the highest scores in knowledge, attitude, and self-efficacy immediately after the intervention (p < 0.001), and maintained more stable results at 1-month and 1-year follow-ups as compared to the theoretical group, whose initial gains declined over time. The control group did not show relevant changes in any of the variables. Additionally, the System Usability Scale (SUS) (0-100) of the VR system was rated positively (SUS = 75.3 ± 4.5), supporting its applicability in educational contexts.Conclusions
Both virtual reality training and theoretical instruction were effective in improving cardiopulmonary resuscitation knowledge, attitudes, and self-efficacy among adolescents. However, virtual reality showed a greater long-term retention of effects and received high usability ratings, reinforcing its potential as an educational tool in school settings.
Date Issued
2026-01
Publication Type
Article
Subjects
Attitude
•
Cardiopulmonary resuscitation
•
Immersive learning
•
Secondary education
•
Self-efficacy
•
Virtual reality
Language(s)
en
Author(s)
Ocampo Cervantes, Ana Belén
López López, Carmen Amalia
Cerezo Espinosa, Cristina
Greif, Robert  
Pardo Rios, Manuel
Guillén Martínez, Daniel
Additional Credits
Clinic and Policlinic for Anaesthesiology and Pain Therapy  
Journal
Resuscitation Plus
Publisher
Elsevier
ISSN
2666-5204
Access(Rights)
open.access
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