Acute cognitively challenging exercise as “cognitive booster” for children: Positive feedback matters!
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Description
investigating exercise task characteristics, contextual factors, and related affective states. The study aimed to test
whether different feedback forms during acute cognitively challenging exercise affect children’s executive
control, alerting, and orienting performances, also considering the potential mediational role of affective states.
Methods: In a within–subjects posttest only design, 100 children (Mage = 11.0, SDage = 0.8, 48% female)
participated weekly in one of three exergames with different feedback: no feedback (NO-FB), standard acoustic
environment (ST-FB), positive feedback (PO-FB). Acute bouts were designed to keep physical intensity (65%
HRmax) and duration (15-min) constant and to have a high cognitive challenge. Valence, arousal, perceived
physical exertion, cognitive engagement, and flow were assessed before, during and after exergaming. Each bout
was followed by an Attention Network Test.
Results: ANOVAs revealed a significant main effect of feedback on executive control (η2p
= 0.09) with faster
reaction times after PO-FB compared to the other conditions (η2ps > 0.06) and on valence at post–test (η2p
= 0.11)
with highest values in PO-FB (η2ps > 0.08). In PO-FB, valence was associated with executive control (r =
whether different feedback forms during acute cognitively challenging exercise affect children’s executive
control, alerting, and orienting performances, also considering the potential mediational role of affective states.
Methods: In a within–subjects posttest only design, 100 children (Mage = 11.0, SDage = 0.8, 48% female)
participated weekly in one of three exergames with different feedback: no feedback (NO-FB), standard acoustic
environment (ST-FB), positive feedback (PO-FB). Acute bouts were designed to keep physical intensity (65%
HRmax) and duration (15-min) constant and to have a high cognitive challenge. Valence, arousal, perceived
physical exertion, cognitive engagement, and flow were assessed before, during and after exergaming. Each bout
was followed by an Attention Network Test.
Results: ANOVAs revealed a significant main effect of feedback on executive control (η2p
= 0.09) with faster
reaction times after PO-FB compared to the other conditions (η2ps > 0.06) and on valence at post–test (η2p
= 0.11)
with highest values in PO-FB (η2ps > 0.08). In PO-FB, valence was associated with executive control (r =
Date of Publication
2024
Publication Type
Article
Subject(s)
Keyword(s)
Exergaming
Cognitive engagement
Affective states
Executive functions
Mental health
Cognitive engagement
Affective states
Executive functions
Mental health
Language(s)
en
Contributor(s)
Martin-Niedecken, Anna Lisa | |
Series
Mental Health and Physical Activity
Publisher
Elsevier Science
ISSN
1755-2966
Access(Rights)
open.access